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DreamBox Learning
Expired

Senior UI Designer (remote)

$50 - $60/hour (wellpaid.io estimate)Remote

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Job details
Job Type
Full-time
Contract
Full Job Description
About Us:
Right now, even though STEM skills are increasingly important, over 60% of students in Kindergarten through 8th grade are not proficient in math at their own grade-level. The pandemic has increased the opportunity gap for our most vulnerable students. As a society, we need to bring together our best, most creative minds to tackle this critical problem and ensure all kids are successful in math and school and have the tools they need to reach their potential. This includes developing the most innovative learning technology using advanced data science in a way that inspires students and empowers teachers. Come help us make a difference at DreamBox Learning.
We’re passionate about our mission to radically transform the way the world learns. Today, our Intelligent Adaptive Learning platform – with its rigorous math curriculum and game-based environment – is helping 5 million kids and over 150,000 educators improve math achievement and build a love of math at the same time. In the wake of COVID-19, and the broad range of learning experiences: in-person, all virtual and hybrid models, we are uniquely positioned to bring our best-in-class adaptive learning platform to more students and provide Educators and Parents with insights into their student’s learning.

About the Role:
As a Senior UI Designer at DreamBox Learning, you will work with a team of UX Designers, Visual Designers, Artists, Curriculum Designers (teachers), and Software Engineers to create engaging and visually stunning “virtual tools” and engaging experiences that teach math to millions of students from Kindergarten to 8th grade. This process involves working with product teams to gain a deep understanding of our users to transform complex math concepts into beautiful, easy-to-use, and intuitive experiences that work for all ages.

You will be translating UX clickables into visually pleasing and functional user interfaces for lessons and the engagement platform, communicating design thinking with stakeholders and development teams, and partnering with Artists and Engineers in the execution of UI designs in the production environment. This role requires an understanding of how to create beautiful, interactive visuals for a wide range of student ages-from kindergarten to middle-school-within the technical constraints of web-based software and touchscreen devices.

In this senior role, you are expected to support the Art Director in championing best practices and setting a high bar in the visual design for the student experience. You will also help build, maintain, and evolve style guides, visual patterns, and mentor more junior visual designers. Our work environment is fast-paced and highly collaborative: excellent cross-discipline communication and presentation skills and attention to detail are a must! This role will report to our Senior Art Director in Bellevue, WA.

Estimated contract of 6-12 months, with potential to convert to full time.
What You’ll Be Doing:
  • Translate UX wireframes into visually stunning and intuitive visual UI designs for our student product, such as lessons and our various learning environments.
  • Present visual designs to stakeholders and iterate on the designs based on feedback.
  • Take point on building, maintaining, and evolving visual systems & style guides for teams to reference.
  • Collaborate with other Designers on how best to turn static designs into engaging interactions.
  • Partner with Artists and UX Designers in the execution of visual designs during development phase.
  • Support the Art Director in ensuring that lesson and student-facing visuals meet visual design expectations via Art Reviews of student-facing projects in development.
  • Support dev-ready asset creation as needed.
  • Design motion graphics and UI animations that support engagement and the learning experience.
  • Address issues and feedback related to the UI and design elements in the student product.
  • Participate in user feedback sessions and usability studies.
  • On occasion, provide supplementary visual design support for the Educator Experience and Marketing initiatives.
In your first month, you will:
  • Attend scrum team stand-ups to get familiar with how our product and development teams groom and cost work
  • Schedule 1:1s to introduce yourself and understand how Design and Art groups partner with members across our Curriculum, Technology, Product, and Research teams.
  • Go through our student experience to familiarize yourself with our engagement systems and lessons and understand how DreamBox adapts to each student.
  • Familiarize yourself with the production pipeline, processes, workflows, and documentation.
  • Get started on your first project.
In your first 3 months, you will:
  • Create UI designs for our lessons and engagements based on UX wireframes while following existing visual styles.
  • Present UI designs to stakeholders and team members, communicate design thinking, and modify designs as needed based on feedback.
  • Provide callouts and specs for Artists and Engineering to inform art asset creation and development.
  • Support the Art Director in reviews of implemented UI designs in the build prior to release.
  • Address design-related bugs and feedback.
In your first 6 months, you will:
  • Take lead on building, maintaining, and evolving visual systems & style guides for teams to reference.
  • Take point on UI design reviews to make sure the implemented designs appear as expected and meet the quality bar.
  • Tackle and balance multiple design projects.
  • Learn more from User Research on themes and opportunities based our NPS and product feedback to inform our product roadmap.
  • Participate in a company-sponsored hackathon.
  • Help grow other designers by mentoring, pairing, and developing other learning opportunities.
  • Reflect on mid-year performance with your manager and identify areas of growth.
About You:
  • Exceptional understanding and execution of core design principles (layout, visual hierarchy, typography, color) in released products (games, software).
  • Knowledge and experience in designing user interfaces within the visual, functional, and technical constraints of digital games (browser, mobile, and/or console) and interactive experiences.
  • Understanding of special considerations in designing for kids (button size, attention span, reading level, instructions, comprehension, etc.).
  • Strong skills in quickly mocking up ideas and clearly presenting complex information simply.
  • Excellent communication and presentation skills.
  • Experience in a lead or mentorship role.
  • Solid digital illustration and iconography skills.
  • Ability to incorporate purposeful animations or motion graphics to support engagement and understanding of interactions.
  • Extensive experience with Adobe Creative Suite (Illustrator, Animate, Photoshop, etc.) and prototyping software such as InVision, Sketch, Figma, or similar.
  • Familiar with front-end web development (HTML, JavaScript and CSS) – at a minimum, you will understand web and mobile constraints.
  • Experience with version control (Git, SVN, etc.).
  • Experience with bug tracking software (JIRA, etc.).
  • Proficient in productivity apps and software in a professional working environment (MS Office, Confluence, Slack, etc.).
  • 5+ years of as a visual design or UI designer for games (mobile, desktop, or console) or similar interactive software experience using Agile/SCRUM methodologies.
Special requirements: Please include a link to your portfolio when applying.
At DreamBox, we are hooked on celebrating diversity & providing an inclusive workplace and it shows throughout our product, brand, and teams. We are proud to be an equal opportunity employer. Thanks for considering DreamBox Learning!

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